Color-dodge
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SVG blend operation color-dodge (<code>if cA * aB + cB * aA >= aA * aB: d = aA * aB + cA * (1 - aB) + cB * (1 - aA) otherwise: d = (cA == aA ? 1 : cB * aA / (aA == 0 ? 1 : 1 - cA / aA)) + cA * (1 - aB) + cB * (1 - aA)</code>)
sRGB
Use sRGB gamma instead of linear
name: srgb
type: boolean
default: False
pads: aux input output
parent-class: GeglOperationPointComposer
categories: compositors svgfilter
compat-op: gegl:color-dodge
compat-name: gegl:color-dodge
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