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AtkComponentAtkComponent — The ATK interface provided by UI components which occupy a physical area on the screen. which the user can activate/interact with. |
AtkComponent should be implemented by most if not all UI elements with an actual on-screen presence, i.e. components which can be said to have a screen-coordinate bounding box. Virtually all widgets will need to have AtkComponent implementations provided for their corresponding AtkObject class. In short, only UI elements which are *not* GUI elements will omit this ATK interface.
A possible exception might be textual information with a transparent background, in which case text glyph bounding box information is provided by AtkText.
void (*AtkFocusHandler) (AtkObject *object
,gboolean focus_in
);
AtkFocusHandler
has been deprecated since version 2.9.4 and should not be used in newly-written code.
Deprecated with atk_component_add_focus_handler()
and atk_component_remove_focus_handler()
. See those
methods for more information.
The type of callback function used for
atk_component_add_focus_handler()
and
atk_component_remove_focus_handler()
object |
the AtkObject that receives/lose the focus |
|
focus_in |
TRUE if the object receives the focus |
guint atk_component_add_focus_handler (AtkComponent *component
,AtkFocusHandler handler
);
atk_component_add_focus_handler
has been deprecated since version 2.9.4 and should not be used in newly-written code.
If you need to track when an object gains or lose the focus, use the “state-change” "focused" notification instead.
Add the specified handler to the set of functions to be called when this object receives focus events (in or out). If the handler is already added it is not added again
[skip]
component |
The AtkComponent to attach the |
|
handler |
The AtkFocusHandler to be attached to |
a handler id which can be used in atk_component_remove_focus_handler()
or zero if the handler was already added.
gboolean atk_component_contains (AtkComponent *component
,gint x
,gint y
,AtkCoordType coord_type
);
Checks whether the specified point is within the extent of the component
.
Toolkit implementor note: ATK provides a default implementation for this virtual method. In general there are little reason to re-implement it.
component |
the AtkComponent |
|
x |
x coordinate |
|
y |
y coordinate |
|
coord_type |
specifies whether the coordinates are relative to the screen or to the components top level window |
void atk_component_get_extents (AtkComponent *component
,gint *x
,gint *y
,gint *width
,gint *height
,AtkCoordType coord_type
);
Gets the rectangle which gives the extent of the component
.
If the extent can not be obtained (e.g. a non-embedded plug or missing support), all of x, y, width, height are set to -1.
component |
an AtkComponent |
|
x |
address of gint to put x coordinate. |
[out][optional] |
y |
address of gint to put y coordinate. |
[out][optional] |
width |
address of gint to put width. |
[out][optional] |
height |
address of gint to put height. |
[out][optional] |
coord_type |
specifies whether the coordinates are relative to the screen or to the components top level window |
AtkLayer
atk_component_get_layer (AtkComponent *component
);
Gets the layer of the component.
gint
atk_component_get_mdi_zorder (AtkComponent *component
);
Gets the zorder of the component. The value G_MININT will be returned if the layer of the component is not ATK_LAYER_MDI or ATK_LAYER_WINDOW.
void atk_component_get_position (AtkComponent *component
,gint *x
,gint *y
,AtkCoordType coord_type
);
atk_component_get_position
is deprecated and should not be used in newly-written code.
Since 2.12. Use atk_component_get_extents()
instead.
Gets the position of component
in the form of
a point specifying component
's top-left corner.
If the position can not be obtained (e.g. a non-embedded plug or missing support), x and y are set to -1.
component |
an AtkComponent |
|
x |
address of gint to put x coordinate position. |
[out][optional] |
y |
address of gint to put y coordinate position. |
[out][optional] |
coord_type |
specifies whether the coordinates are relative to the screen or to the components top level window |
void atk_component_get_size (AtkComponent *component
,gint *width
,gint *height
);
atk_component_get_size
is deprecated and should not be used in newly-written code.
Since 2.12. Use atk_component_get_extents()
instead.
Gets the size of the component
in terms of width and height.
If the size can not be obtained (e.g. a non-embedded plug or missing support), width and height are set to -1.
component |
an AtkComponent |
|
width |
address of gint to put width of |
[out][optional] |
height |
address of gint to put height of |
[out][optional] |
gboolean
atk_component_grab_focus (AtkComponent *component
);
Grabs focus for this component
.
AtkObject * atk_component_ref_accessible_at_point (AtkComponent *component
,gint x
,gint y
,AtkCoordType coord_type
);
Gets a reference to the accessible child, if one exists, at the
coordinate point specified by x
and y
.
component |
the AtkComponent |
|
x |
x coordinate |
|
y |
y coordinate |
|
coord_type |
specifies whether the coordinates are relative to the screen or to the components top level window |
void atk_component_remove_focus_handler (AtkComponent *component
,guint handler_id
);
atk_component_remove_focus_handler
has been deprecated since version 2.9.4 and should not be used in newly-written code.
If you need to track when an object gains or lose the focus, use the “state-change” "focused" notification instead.
Remove the handler specified by handler_id
from the list of
functions to be executed when this object receives focus events
(in or out).
component |
the AtkComponent to remove the focus handler from |
|
handler_id |
the handler id of the focus handler to be removed
from |
gboolean atk_component_set_extents (AtkComponent *component
,gint x
,gint y
,gint width
,gint height
,AtkCoordType coord_type
);
Sets the extents of component
.
component |
an AtkComponent |
|
x |
x coordinate |
|
y |
y coordinate |
|
width |
width to set for |
|
height |
height to set for |
|
coord_type |
specifies whether the coordinates are relative to the screen or to the components top level window |
gboolean atk_component_set_position (AtkComponent *component
,gint x
,gint y
,AtkCoordType coord_type
);
Sets the position of component
.
Contrary to atk_component_scroll_to, this does not trigger any scrolling,
this just moves component
in its parent.
component |
an AtkComponent |
|
x |
x coordinate |
|
y |
y coordinate |
|
coord_type |
specifies whether the coordinates are relative to the screen or to the component's top level window |
gboolean atk_component_set_size (AtkComponent *component
,gint width
,gint height
);
Set the size of the component
in terms of width and height.
component |
an AtkComponent |
|
width |
width to set for |
|
height |
height to set for |
gdouble
atk_component_get_alpha (AtkComponent *component
);
Returns the alpha value (i.e. the opacity) for this
component
, on a scale from 0 (fully transparent) to 1.0
(fully opaque).
Since: 1.12
gboolean atk_component_scroll_to (AtkComponent *component
,AtkScrollType type
);
Makes component
visible on the screen by scrolling all necessary parents.
Contrary to atk_component_set_position, this does not actually move
component
in its parent, this only makes the parents scroll so that the
object shows up on the screen, given its current position within the parents.
Since: 2.30
gboolean atk_component_scroll_to_point (AtkComponent *component
,AtkCoordType coords
,gint x
,gint y
);
Move the top-left of component
to a given position of the screen by
scrolling all necessary parents.
component |
an AtkComponent |
|
coords |
specify whether coordinates are relative to the screen or to the parent object. |
|
x |
x-position where to scroll to |
|
y |
y-position where to scroll to |
Since: 2.30
struct AtkComponentIface { guint (* add_focus_handler) (AtkComponent *component, AtkFocusHandler handler); gboolean (* contains) (AtkComponent *component, gint x, gint y, AtkCoordType coord_type); AtkObject* (* ref_accessible_at_point) (AtkComponent *component, gint x, gint y, AtkCoordType coord_type); void (* get_extents) (AtkComponent *component, gint *x, gint *y, gint *width, gint *height, AtkCoordType coord_type); void (* get_position) (AtkComponent *component, gint *x, gint *y, AtkCoordType coord_type); void (* get_size) (AtkComponent *component, gint *width, gint *height); gboolean (* grab_focus) (AtkComponent *component); void (* remove_focus_handler) (AtkComponent *component, guint handler_id); gboolean (* set_extents) (AtkComponent *component, gint x, gint y, gint width, gint height, AtkCoordType coord_type); gboolean (* set_position) (AtkComponent *component, gint x, gint y, AtkCoordType coord_type); gboolean (* set_size) (AtkComponent *component, gint width, gint height); AtkLayer (* get_layer) (AtkComponent *component); gint (* get_mdi_zorder) (AtkComponent *component); /* * signal handlers */ void (* bounds_changed) (AtkComponent *component, AtkRectangle *bounds); gdouble (* get_alpha) (AtkComponent *component); /* * Scrolls this object so it becomes visible on the screen. * * scroll_to lets the implementation compute an appropriate target * position on the screen, with type used as a positioning hint. * * scroll_to_point lets the client specify a precise target position * on the screen for the top-left of the object. * * Since ATK 2.30 */ gboolean (*scroll_to) (AtkComponent *component, AtkScrollType type); gboolean (*scroll_to_point) (AtkComponent *component, AtkCoordType coords, gint x, gint y); };
The AtkComponent interface should be supported by any object that is rendered on the screen. The interface provides the standard mechanism for an assistive technology to determine and set the graphical representation of an object.
This virtual function is deprecated since 2.9.4
and it should not be overriden. See |
||
This virtual function is deprecated since 2.12 and
it should not be overriden. Use |
||
This virtual function is deprecated since 2.12 and it
should not be overriden. Use |
||
This virtual function is deprecated since
2.9.4 and it should not be overriden. See |
||
struct AtkRectangle { gint x; gint y; gint width; gint height; };
A data structure for holding a rectangle. Those coordinates are relative to the component top-level parent.
Specifies where an object should be placed on the screen when using scroll_to.
Scroll the object vertically and horizontally to bring its top left corner to the top left corner of the window. |
||
Scroll the object vertically and horizontally to bring its bottom right corner to the bottom right corner of the window. |
||
Scroll the object vertically to bring its top edge to the top edge of the window. |
||
Scroll the object vertically to bring its bottom edge to the bottom edge of the window. |
||
Scroll the object vertically and horizontally to bring its left edge to the left edge of the window. |
||
Scroll the object vertically and horizontally to bring its right edge to the right edge of the window. |
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Scroll the object vertically and horizontally so that as much as possible of the object becomes visible. The exact placement is determined by the application. |
Since: 2.30
“bounds-changed”
signalvoid user_function (AtkComponent *atkcomponent, AtkRectangle *arg1, gpointer user_data)
The 'bounds-changed" signal is emitted when the bposition or size of the component changes.
atkcomponent |
the object which received the signal. |
|
arg1 |
The AtkRectangle giving the new position and size. |
|
user_data |
user data set when the signal handler was connected. |
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