5. Media Controller devices

5.1. Media Controller

The media controller userspace API is documented in the Media Controller uAPI book. This document focus on the kernel-side implementation of the media framework.

5.1.1. Abstract media device model

Discovering a device internal topology, and configuring it at runtime, is one of the goals of the media framework. To achieve this, hardware devices are modelled as an oriented graph of building blocks called entities connected through pads.

An entity is a basic media hardware building block. It can correspond to a large variety of logical blocks such as physical hardware devices (CMOS sensor for instance), logical hardware devices (a building block in a System-on-Chip image processing pipeline), DMA channels or physical connectors.

A pad is a connection endpoint through which an entity can interact with other entities. Data (not restricted to video) produced by an entity flows from the entity’s output to one or more entity inputs. Pads should not be confused with physical pins at chip boundaries.

A link is a point-to-point oriented connection between two pads, either on the same entity or on different entities. Data flows from a source pad to a sink pad.

5.1.2. Media device

A media device is represented by a struct media_device instance, defined in include/media/media-device.h. Allocation of the structure is handled by the media device driver, usually by embedding the media_device instance in a larger driver-specific structure.

Drivers initialise media device instances by calling media_device_init(). After initialising a media device instance, it is registered by calling __media_device_register() via the macro media_device_register() and unregistered by calling media_device_unregister(). An initialised media device must be eventually cleaned up by calling media_device_cleanup().

Note that it is not allowed to unregister a media device instance that was not previously registered, or clean up a media device instance that was not previously initialised.

5.1.3. Entities

Entities are represented by a struct media_entity instance, defined in include/media/media-entity.h. The structure is usually embedded into a higher-level structure, such as v4l2_subdev or video_device instances, although drivers can allocate entities directly.

Drivers initialize entity pads by calling media_entity_pads_init().

Drivers register entities with a media device by calling media_device_register_entity() and unregistered by calling media_device_unregister_entity().

5.1.4. Interfaces

Interfaces are represented by a struct media_interface instance, defined in include/media/media-entity.h. Currently, only one type of interface is defined: a device node. Such interfaces are represented by a struct media_intf_devnode.

Drivers initialize and create device node interfaces by calling media_devnode_create() and remove them by calling: media_devnode_remove().

5.1.5. Pads

Pads are represented by a struct media_pad instance, defined in include/media/media-entity.h. Each entity stores its pads in a pads array managed by the entity driver. Drivers usually embed the array in a driver-specific structure.

Pads are identified by their entity and their 0-based index in the pads array.

Both information are stored in the struct media_pad, making the struct media_pad pointer the canonical way to store and pass link references.

Pads have flags that describe the pad capabilities and state.

MEDIA_PAD_FL_SINK indicates that the pad supports sinking data. MEDIA_PAD_FL_SOURCE indicates that the pad supports sourcing data.

Note

One and only one of MEDIA_PAD_FL_SINK or MEDIA_PAD_FL_SOURCE must be set for each pad.

5.1.7. Graph traversal

The media framework provides APIs to iterate over entities in a graph.

To iterate over all entities belonging to a media device, drivers can use the media_device_for_each_entity macro, defined in include/media/media-device.h.

struct media_entity *entity;

media_device_for_each_entity(entity, mdev) {
// entity will point to each entity in turn
...
}

Drivers might also need to iterate over all entities in a graph that can be reached only through enabled links starting at a given entity. The media framework provides a depth-first graph traversal API for that purpose.

Note

Graphs with cycles (whether directed or undirected) are NOT supported by the graph traversal API. To prevent infinite loops, the graph traversal code limits the maximum depth to MEDIA_ENTITY_ENUM_MAX_DEPTH, currently defined as 16.

Drivers initiate a graph traversal by calling media_graph_walk_start()

The graph structure, provided by the caller, is initialized to start graph traversal at the given entity.

Drivers can then retrieve the next entity by calling media_graph_walk_next()

When the graph traversal is complete the function will return NULL.

Graph traversal can be interrupted at any moment. No cleanup function call is required and the graph structure can be freed normally.

Helper functions can be used to find a link between two given pads, or a pad connected to another pad through an enabled link (media_entity_find_link(), media_pad_remote_pad_first(), media_entity_remote_source_pad_unique() and media_pad_remote_pad_unique()).

5.1.8. Use count and power handling

Due to the wide differences between drivers regarding power management needs, the media controller does not implement power management. However, the struct media_entity includes a use_count field that media drivers can use to track the number of users of every entity for power management needs.

The media_entity.use_count field is owned by media drivers and must not be touched by entity drivers. Access to the field must be protected by the media_device.graph_mutex lock.

5.1.10. Pipelines and media streams

A media stream is a stream of pixels or metadata originating from one or more source devices (such as a sensors) and flowing through media entity pads towards the final sinks. The stream can be modified on the route by the devices (e.g. scaling or pixel format conversions), or it can be split into multiple branches, or multiple branches can be merged.

A media pipeline is a set of media streams which are interdependent. This interdependency can be caused by the hardware (e.g. configuration of a second stream cannot be changed if the first stream has been enabled) or by the driver due to the software design. Most commonly a media pipeline consists of a single stream which does not branch.

When starting streaming, drivers must notify all entities in the pipeline to prevent link states from being modified during streaming by calling media_pipeline_start().

The function will mark all the pads which are part of the pipeline as streaming.

The struct media_pipeline instance pointed to by the pipe argument will be stored in every pad in the pipeline. Drivers should embed the struct media_pipeline in higher-level pipeline structures and can then access the pipeline through the struct media_pad pipe field.

Calls to media_pipeline_start() can be nested. The pipeline pointer must be identical for all nested calls to the function.

media_pipeline_start() may return an error. In that case, it will clean up any of the changes it did by itself.

When stopping the stream, drivers must notify the entities with media_pipeline_stop().

If multiple calls to media_pipeline_start() have been made the same number of media_pipeline_stop() calls are required to stop streaming. The media_entity.pipe field is reset to NULL on the last nested stop call.

Link configuration will fail with -EBUSY by default if either end of the link is a streaming entity. Links that can be modified while streaming must be marked with the MEDIA_LNK_FL_DYNAMIC flag.

If other operations need to be disallowed on streaming entities (such as changing entities configuration parameters) drivers can explicitly check the media_entity stream_count field to find out if an entity is streaming. This operation must be done with the media_device graph_mutex held.

5.1.12. Media Controller Device Allocator API

When the media device belongs to more than one driver, the shared media device is allocated with the shared struct device as the key for look ups.

The shared media device should stay in registered state until the last driver unregisters it. In addition, the media device should be released when all the references are released. Each driver gets a reference to the media device during probe, when it allocates the media device. If media device is already allocated, the allocate API bumps up the refcount and returns the existing media device. The driver puts the reference back in its disconnect routine when it calls media_device_delete().

The media device is unregistered and cleaned up from the kref put handler to ensure that the media device stays in registered state until the last driver unregisters the media device.

Driver Usage

Drivers should use the appropriate media-core routines to manage the shared media device life-time handling the two states: 1. allocate -> register -> delete 2. get reference to already registered device -> delete

call media_device_delete() routine to make sure the shared media device delete is handled correctly.

driver probe: Call media_device_usb_allocate() to allocate or get a reference Call media_device_register(), if media devnode isn’t registered

driver disconnect: Call media_device_delete() to free the media_device. Freeing is handled by the kref put handler.

5.1.13. API Definitions

struct media_entity_notify

Media Entity Notify

Definition

struct media_entity_notify {
  struct list_head list;
  void *notify_data;
  void (*notify)(struct media_entity *entity, void *notify_data);
};

Members

list

List head

notify_data

Input data to invoke the callback

notify

Callback function pointer

Description

Drivers may register a callback to take action when new entities get registered with the media device. This handler is intended for creating links between existing entities and should not create entities and register them.

struct media_device_ops

Media device operations

Definition

struct media_device_ops {
  int (*link_notify)(struct media_link *link, u32 flags, unsigned int notification);
  struct media_request *(*req_alloc)(struct media_device *mdev);
  void (*req_free)(struct media_request *req);
  int (*req_validate)(struct media_request *req);
  void (*req_queue)(struct media_request *req);
};

Members

link_notify

Link state change notification callback. This callback is called with the graph_mutex held.

req_alloc

Allocate a request. Set this if you need to allocate a struct larger then struct media_request. req_alloc and req_free must either both be set or both be NULL.

req_free

Free a request. Set this if req_alloc was set as well, leave to NULL otherwise.

req_validate

Validate a request, but do not queue yet. The req_queue_mutex lock is held when this op is called.

req_queue

Queue a validated request, cannot fail. If something goes wrong when queueing this request then it should be marked as such internally in the driver and any related buffers must eventually return to vb2 with state VB2_BUF_STATE_ERROR. The req_queue_mutex lock is held when this op is called. It is important that vb2 buffer objects are queued last after all other object types are queued: queueing a buffer kickstarts the request processing, so all other objects related to the request (and thus the buffer) must be available to the driver. And once a buffer is queued, then the driver can complete or delete objects from the request before req_queue exits.

struct media_device

Media device

Definition

struct media_device {
  struct device *dev;
  struct media_devnode *devnode;
  char model[32];
  char driver_name[32];
  char serial[40];
  char bus_info[32];
  u32 hw_revision;
  u64 topology_version;
  u32 id;
  struct ida entity_internal_idx;
  int entity_internal_idx_max;
  struct list_head entities;
  struct list_head interfaces;
  struct list_head pads;
  struct list_head links;
  struct list_head entity_notify;
  struct mutex graph_mutex;
  struct media_graph pm_count_walk;
  void *source_priv;
  int (*enable_source)(struct media_entity *entity, struct media_pipeline *pipe);
  void (*disable_source)(struct media_entity *entity);
  const struct media_device_ops *ops;
  struct mutex req_queue_mutex;
  atomic_t request_id;
};

Members

dev

Parent device

devnode

Media device node

model

Device model name

driver_name

Optional device driver name. If not set, calls to MEDIA_IOC_DEVICE_INFO will return dev->driver->name. This is needed for USB drivers for example, as otherwise they’ll all appear as if the driver name was “usb”.

serial

Device serial number (optional)

bus_info

Unique and stable device location identifier

hw_revision

Hardware device revision

topology_version

Monotonic counter for storing the version of the graph topology. Should be incremented each time the topology changes.

id

Unique ID used on the last registered graph object

entity_internal_idx

Unique internal entity ID used by the graph traversal algorithms

entity_internal_idx_max

Allocated internal entity indices

entities

List of registered entities

interfaces

List of registered interfaces

pads

List of registered pads

links

List of registered links

entity_notify

List of registered entity_notify callbacks

graph_mutex

Protects access to struct media_device data

pm_count_walk

Graph walk for power state walk. Access serialised using graph_mutex.

source_priv

Driver Private data for enable/disable source handlers

enable_source

Enable Source Handler function pointer

disable_source

Disable Source Handler function pointer

ops

Operation handler callbacks

req_queue_mutex

Serialise the MEDIA_REQUEST_IOC_QUEUE ioctl w.r.t. other operations that stop or start streaming.

request_id

Used to generate unique request IDs

Description

This structure represents an abstract high-level media device. It allows easy access to entities and provides basic media device-level support. The structure can be allocated directly or embedded in a larger structure.

The parent dev is a physical device. It must be set before registering the media device.

model is a descriptive model name exported through sysfs. It doesn’t have to be unique.

enable_source is a handler to find source entity for the sink entity and activate the link between them if source entity is free. Drivers should call this handler before accessing the source.

disable_source is a handler to find source entity for the sink entity and deactivate the link between them. Drivers should call this handler to release the source.

Use-case: find tuner entity connected to the decoder entity and check if it is available, and activate the link between them from enable_source and deactivate from disable_source.

Note

Bridge driver is expected to implement and set the handler when media_device is registered or when bridge driver finds the media_device during probe. Bridge driver sets source_priv with information necessary to run enable_source and disable_source handlers. Callers should hold graph_mutex to access and call enable_source and disable_source handlers.

void media_device_init(struct media_device *mdev)

Initializes a media device element

Parameters

struct media_device *mdev

pointer to struct media_device

Description

This function initializes the media device prior to its registration. The media device initialization and registration is split in two functions to avoid race conditions and make the media device available to user-space before the media graph has been completed.

So drivers need to first initialize the media device, register any entity within the media device, create pad to pad links and then finally register the media device by calling media_device_register() as a final step.

The caller is responsible for initializing the media device before registration. The following fields must be set:

  • dev must point to the parent device

  • model must be filled with the device model name

The bus_info field is set by media_device_init() for PCI and platform devices if the field begins with ‘0’.

void media_device_cleanup(struct media_device *mdev)

Cleanups a media device element

Parameters

struct media_device *mdev

pointer to struct media_device

Description

This function that will destroy the graph_mutex that is initialized in media_device_init().

int __media_device_register(struct media_device *mdev, struct module *owner)

Registers a media device element

Parameters

struct media_device *mdev

pointer to struct media_device

struct module *owner

should be filled with THIS_MODULE

Description

Users, should, instead, call the media_device_register() macro.

The caller is responsible for initializing the media_device structure before registration. The following fields of media_device must be set:

  • media_device.model must be filled with the device model name as a NUL-terminated UTF-8 string. The device/model revision must not be stored in this field.

The following fields are optional:

  • media_device.serial is a unique serial number stored as a NUL-terminated ASCII string. The field is big enough to store a GUID in text form. If the hardware doesn’t provide a unique serial number this field must be left empty.

  • media_device.bus_info represents the location of the device in the system as a NUL-terminated ASCII string. For PCI/PCIe devices media_device.bus_info must be set to “PCI:” (or “PCIe:”) followed by the value of pci_name(). For USB devices,the usb_make_path() function must be used. This field is used by applications to distinguish between otherwise identical devices that don’t provide a serial number.

  • media_device.hw_revision is the hardware device revision in a driver-specific format. When possible the revision should be formatted with the KERNEL_VERSION() macro.

Note

  1. Upon successful registration a character device named media[0-9]+ is created. The device major and minor numbers are dynamic. The model name is exported as a sysfs attribute.

  2. Unregistering a media device that hasn’t been registered is NOT safe.

Return

returns zero on success or a negative error code.

media_device_register

media_device_register (mdev)

Registers a media device element

Parameters

mdev

pointer to struct media_device

Description

This macro calls __media_device_register() passing THIS_MODULE as the __media_device_register() second argument (owner).

void media_device_unregister(struct media_device *mdev)

Unregisters a media device element

Parameters

struct media_device *mdev

pointer to struct media_device

Description

It is safe to call this function on an unregistered (but initialised) media device.

int media_device_register_entity(struct media_device *mdev, struct media_entity *entity)

registers a media entity inside a previously registered media device.

Parameters

struct media_device *mdev

pointer to struct media_device

struct media_entity *entity

pointer to struct media_entity to be registered

Description

Entities are identified by a unique positive integer ID. The media controller framework will such ID automatically. IDs are not guaranteed to be contiguous, and the ID number can change on newer Kernel versions. So, neither the driver nor userspace should hardcode ID numbers to refer to the entities, but, instead, use the framework to find the ID, when needed.

The media_entity name, type and flags fields should be initialized before calling media_device_register_entity(). Entities embedded in higher-level standard structures can have some of those fields set by the higher-level framework.

If the device has pads, media_entity_pads_init() should be called before this function. Otherwise, the media_entity.pad and media_entity.num_pads should be zeroed before calling this function.

Entities have flags that describe the entity capabilities and state:

MEDIA_ENT_FL_DEFAULT

indicates the default entity for a given type. This can be used to report the default audio and video devices or the default camera sensor.

Note

Drivers should set the entity function before calling this function. Please notice that the values MEDIA_ENT_F_V4L2_SUBDEV_UNKNOWN and MEDIA_ENT_F_UNKNOWN should not be used by the drivers.

void media_device_unregister_entity(struct media_entity *entity)

unregisters a media entity.

Parameters

struct media_entity *entity

pointer to struct media_entity to be unregistered

Description

All links associated with the entity and all PADs are automatically unregistered from the media_device when this function is called.

Unregistering an entity will not change the IDs of the other entities and the previoully used ID will never be reused for a newly registered entities.

When a media device is unregistered, all its entities are unregistered automatically. No manual entities unregistration is then required.

Note

The media_entity instance itself must be freed explicitly by the driver if required.

int media_device_register_entity_notify(struct media_device *mdev, struct media_entity_notify *nptr)

Registers a media entity_notify callback

Parameters

struct media_device *mdev

The media device

struct media_entity_notify *nptr

The media_entity_notify

Description

Note

When a new entity is registered, all the registered media_entity_notify callbacks are invoked.

void media_device_unregister_entity_notify(struct media_device *mdev, struct media_entity_notify *nptr)

Unregister a media entity notify callback

Parameters

struct media_device *mdev

The media device

struct media_entity_notify *nptr

The media_entity_notify

void media_device_pci_init(struct media_device *mdev, struct pci_dev *pci_dev, const char *name)

create and initialize a struct media_device from a PCI device.

Parameters

struct media_device *mdev

pointer to struct media_device

struct pci_dev *pci_dev

pointer to struct pci_dev

const char *name

media device name. If NULL, the routine will use the default name for the pci device, given by pci_name() macro.

void __media_device_usb_init(struct media_device *mdev, struct usb_device *udev, const char *board_name, const char *driver_name)

create and initialize a struct media_device from a PCI device.

Parameters

struct media_device *mdev

pointer to struct media_device

struct usb_device *udev

pointer to struct usb_device

const char *board_name

media device name. If NULL, the routine will use the usb product name, if available.

const char *driver_name

name of the driver. if NULL, the routine will use the name given by udev->dev->driver->name, with is usually the wrong thing to do.

Description

Note

It is better to call media_device_usb_init() instead, as such macro fills driver_name with KBUILD_MODNAME.

media_device_usb_init

media_device_usb_init (mdev, udev, name)

create and initialize a struct media_device from a PCI device.

Parameters

mdev

pointer to struct media_device

udev

pointer to struct usb_device

name

media device name. If NULL, the routine will use the usb product name, if available.

Description

This macro calls media_device_usb_init() passing the media_device_usb_init() driver_name parameter filled with KBUILD_MODNAME.

void media_set_bus_info(char *bus_info, size_t bus_info_size, struct device *dev)

Set bus_info field

Parameters

char *bus_info

Variable where to write the bus info (char array)

size_t bus_info_size

Length of the bus_info

struct device *dev

Related struct device

Description

Sets bus information based on dev. This is currently done for PCI and platform devices. dev is required to be non-NULL for this to happen.

This function is not meant to be called from drivers.

struct media_file_operations

Media device file operations

Definition

struct media_file_operations {
  struct module *owner;
  ssize_t (*read) (struct file *, char __user *, size_t, loff_t *);
  ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *);
  __poll_t (*poll) (struct file *, struct poll_table_struct *);
  long (*ioctl) (struct file *, unsigned int, unsigned long);
  long (*compat_ioctl) (struct file *, unsigned int, unsigned long);
  int (*open) (struct file *);
  int (*release) (struct file *);
};

Members

owner

should be filled with THIS_MODULE

read

pointer to the function that implements read() syscall

write

pointer to the function that implements write() syscall

poll

pointer to the function that implements poll() syscall

ioctl

pointer to the function that implements ioctl() syscall

compat_ioctl

pointer to the function that will handle 32 bits userspace calls to the ioctl() syscall on a Kernel compiled with 64 bits.

open

pointer to the function that implements open() syscall

release

pointer to the function that will release the resources allocated by the open function.

struct media_devnode

Media device node

Definition

struct media_devnode {
  struct media_device *media_dev;
  const struct media_file_operations *fops;
  struct device dev;
  struct cdev cdev;
  struct device *parent;
  int minor;
  unsigned long flags;
  void (*release)(struct media_devnode *devnode);
};

Members

media_dev

pointer to struct media_device

fops

pointer to struct media_file_operations with media device ops

dev

pointer to struct device containing the media controller device

cdev

struct cdev pointer character device

parent

parent device

minor

device node minor number

flags

flags, combination of the MEDIA_FLAG_* constants

release

release callback called at the end of media_devnode_release() routine at media-device.c.

Description

This structure represents a media-related device node.

The parent is a physical device. It must be set by core or device drivers before registering the node.

int media_devnode_register(struct media_device *mdev, struct media_devnode *devnode, struct module *owner)

register a media device node

Parameters

struct media_device *mdev

struct media_device we want to register a device node

struct media_devnode *devnode

media device node structure we want to register

struct module *owner

should be filled with THIS_MODULE

Description

The registration code assigns minor numbers and registers the new device node with the kernel. An error is returned if no free minor number can be found, or if the registration of the device node fails.

Zero is returned on success.

Note that if the media_devnode_register call fails, the release() callback of the media_devnode structure is not called, so the caller is responsible for freeing any data.

void media_devnode_unregister_prepare(struct media_devnode *devnode)

clear the media device node register bit

Parameters

struct media_devnode *devnode

the device node to prepare for unregister

Description

This clears the passed device register bit. Future open calls will be met with errors. Should be called before media_devnode_unregister() to avoid races with unregister and device file open calls.

This function can safely be called if the device node has never been registered or has already been unregistered.

void media_devnode_unregister(struct media_devnode *devnode)

unregister a media device node

Parameters

struct media_devnode *devnode

the device node to unregister

Description

This unregisters the passed device. Future open calls will be met with errors.

Should be called after media_devnode_unregister_prepare()

struct media_devnode *media_devnode_data(struct file *filp)

returns a pointer to the media_devnode

Parameters

struct file *filp

pointer to struct file

int media_devnode_is_registered(struct media_devnode *devnode)

returns true if media_devnode is registered; false otherwise.

Parameters

struct media_devnode *devnode

pointer to struct media_devnode.

Note

If mdev is NULL, it also returns false.

enum media_gobj_type

type of a graph object

Constants

MEDIA_GRAPH_ENTITY

Identify a media entity

MEDIA_GRAPH_PAD

Identify a media pad

MEDIA_GRAPH_LINK

Identify a media link

MEDIA_GRAPH_INTF_DEVNODE

Identify a media Kernel API interface via a device node

struct media_gobj

Define a graph object.

Definition

struct media_gobj {
  struct media_device     *mdev;
  u32 id;
  struct list_head        list;
};

Members

mdev

Pointer to the struct media_device that owns the object

id

Non-zero object ID identifier. The ID should be unique inside a media_device, as it is composed by MEDIA_BITS_PER_TYPE to store the type plus MEDIA_BITS_PER_ID to store the ID

list

List entry stored in one of the per-type mdev object lists

Description

All objects on the media graph should have this struct embedded

struct media_entity_enum

An enumeration of media entities.

Definition

struct media_entity_enum {
  unsigned long *bmap;
  int idx_max;
};

Members

bmap

Bit map in which each bit represents one entity at struct media_entity->internal_idx.

idx_max

Number of bits in bmap

struct media_graph

Media graph traversal state

Definition

struct media_graph {
  struct {
    struct media_entity *entity;
    struct list_head *link;
  } stack[MEDIA_ENTITY_ENUM_MAX_DEPTH];
  struct media_entity_enum ent_enum;
  int top;
};

Members

stack

Graph traversal stack; the stack contains information on the path the media entities to be walked and the links through which they were reached.

stack.entity

pointer to struct media_entity at the graph.

stack.link

pointer to struct list_head.

ent_enum

Visited entities

top

The top of the stack

struct media_pipeline

Media pipeline related information

Definition

struct media_pipeline {
  bool allocated;
  struct media_device *mdev;
  struct list_head pads;
  int start_count;
};

Members

allocated

Media pipeline allocated and freed by the framework

mdev

The media device the pipeline is part of

pads

List of media_pipeline_pad

start_count

Media pipeline start - stop count

struct media_pipeline_pad

A pad part of a media pipeline

Definition

struct media_pipeline_pad {
  struct list_head list;
  struct media_pipeline *pipe;
  struct media_pad *pad;
};

Members

list

Entry in the media_pad pads list

pipe

The media_pipeline that the pad is part of

pad

The media pad

Description

This structure associate a pad with a media pipeline. Instances of media_pipeline_pad are created by media_pipeline_start() when it builds the pipeline, and stored in the media_pad.pads list. media_pipeline_stop() removes the entries from the list and deletes them.

A link object part of a media graph.

Definition

struct media_link {
  struct media_gobj graph_obj;
  struct list_head list;
  union {
    struct media_gobj *gobj0;
    struct media_pad *source;
    struct media_interface *intf;
  };
  union {
    struct media_gobj *gobj1;
    struct media_pad *sink;
    struct media_entity *entity;
  };
  struct media_link *reverse;
  unsigned long flags;
  bool is_backlink;
};

Members

graph_obj

Embedded structure containing the media object common data

list

Linked list associated with an entity or an interface that owns the link.

{unnamed_union}

anonymous

gobj0

Part of a union. Used to get the pointer for the first graph_object of the link.

source

Part of a union. Used only if the first object (gobj0) is a pad. In that case, it represents the source pad.

intf

Part of a union. Used only if the first object (gobj0) is an interface.

{unnamed_union}

anonymous

gobj1

Part of a union. Used to get the pointer for the second graph_object of the link.

sink

Part of a union. Used only if the second object (gobj1) is a pad. In that case, it represents the sink pad.

entity

Part of a union. Used only if the second object (gobj1) is an entity.

reverse

Pointer to the link for the reverse direction of a pad to pad link.

flags

Link flags, as defined in uapi/media.h (MEDIA_LNK_FL_*)

is_backlink

Indicate if the link is a backlink.

enum media_pad_signal_type

type of the signal inside a media pad

Constants

PAD_SIGNAL_DEFAULT

Default signal. Use this when all inputs or all outputs are uniquely identified by the pad number.

PAD_SIGNAL_ANALOG

The pad contains an analog signal. It can be Radio Frequency, Intermediate Frequency, a baseband signal or sub-carriers. Tuner inputs, IF-PLL demodulators, composite and s-video signals should use it.

PAD_SIGNAL_DV

Contains a digital video signal, with can be a bitstream of samples taken from an analog TV video source. On such case, it usually contains the VBI data on it.

PAD_SIGNAL_AUDIO

Contains an Intermediate Frequency analog signal from an audio sub-carrier or an audio bitstream. IF signals are provided by tuners and consumed by audio AM/FM decoders. Bitstream audio is provided by an audio decoder.

struct media_pad

A media pad graph object.

Definition

struct media_pad {
  struct media_gobj graph_obj;
  struct media_entity *entity;
  u16 index;
  u16 num_links;
  enum media_pad_signal_type sig_type;
  unsigned long flags;
  struct media_pipeline *pipe;
};

Members

graph_obj

Embedded structure containing the media object common data

entity

Entity this pad belongs to

index

Pad index in the entity pads array, numbered from 0 to n

num_links

Number of links connected to this pad

sig_type

Type of the signal inside a media pad

flags

Pad flags, as defined in include/uapi/linux/media.h (seek for MEDIA_PAD_FL_*)

pipe

Pipeline this pad belongs to. Use media_entity_pipeline() to access this field.

struct media_entity_operations

Media entity operations

Definition

struct media_entity_operations {
  int (*get_fwnode_pad)(struct media_entity *entity, struct fwnode_endpoint *endpoint);
  int (*link_setup)(struct media_entity *entity,const struct media_pad *local, const struct media_pad *remote, u32 flags);
  int (*link_validate)(struct media_link *link);
  bool (*has_pad_interdep)(struct media_entity *entity, unsigned int pad0, unsigned int pad1);
};

Members

get_fwnode_pad

Return the pad number based on a fwnode endpoint or a negative value on error. This operation can be used to map a fwnode to a media pad number. Optional.

link_setup

Notify the entity of link changes. The operation can return an error, in which case link setup will be cancelled. Optional.

link_validate

Return whether a link is valid from the entity point of view. The media_pipeline_start() function validates all links by calling this operation. Optional.

has_pad_interdep

Return whether a two pads inside the entity are interdependent. If two pads are interdependent they are part of the same pipeline and enabling one of the pads means that the other pad will become “locked” and doesn’t allow configuration changes. pad0 and pad1 are guaranteed to not both be sinks or sources. Optional: If the operation isn’t implemented all pads will be considered as interdependent.

Description

Note

Those these callbacks are called with struct media_device.graph_mutex mutex held.

enum media_entity_type

Media entity type

Constants

MEDIA_ENTITY_TYPE_BASE

The entity isn’t embedded in another subsystem structure.

MEDIA_ENTITY_TYPE_VIDEO_DEVICE

The entity is embedded in a struct video_device instance.

MEDIA_ENTITY_TYPE_V4L2_SUBDEV

The entity is embedded in a struct v4l2_subdev instance.

Description

Media entity objects are often not instantiated directly, but the media entity structure is inherited by (through embedding) other subsystem-specific structures. The media entity type identifies the type of the subclass structure that implements a media entity instance.

This allows runtime type identification of media entities and safe casting to the correct object type. For instance, a media entity structure instance embedded in a v4l2_subdev structure instance will have the type MEDIA_ENTITY_TYPE_V4L2_SUBDEV and can safely be cast to a v4l2_subdev structure using the container_of() macro.

struct media_entity

A media entity graph object.

Definition

struct media_entity {
  struct media_gobj graph_obj;
  const char *name;
  enum media_entity_type obj_type;
  u32 function;
  unsigned long flags;
  u16 num_pads;
  u16 num_links;
  u16 num_backlinks;
  int internal_idx;
  struct media_pad *pads;
  struct list_head links;
  const struct media_entity_operations *ops;
  int use_count;
  union {
    struct {
      u32 major;
      u32 minor;
    } dev;
  } info;
};

Members

graph_obj

Embedded structure containing the media object common data.

name

Entity name.

obj_type

Type of the object that implements the media_entity.

function

Entity main function, as defined in include/uapi/linux/media.h (seek for MEDIA_ENT_F_*)

flags

Entity flags, as defined in include/uapi/linux/media.h (seek for MEDIA_ENT_FL_*)

num_pads

Number of sink and source pads.

num_links

Total number of links, forward and back, enabled and disabled.

num_backlinks

Number of backlinks

internal_idx

An unique internal entity specific number. The numbers are re-used if entities are unregistered or registered again.

pads

Pads array with the size defined by num_pads.

links

List of data links.

ops

Entity operations.

use_count

Use count for the entity.

info

Union with devnode information. Kept just for backward compatibility.

info.dev

Contains device major and minor info.

info.dev.major

device node major, if the device is a devnode.

info.dev.minor

device node minor, if the device is a devnode.

Description

Note

The use_count reference count must never be negative, but is a signed integer on purpose: a simple WARN_ON(<0) check can be used to detect reference count bugs that would make it negative.

media_entity_for_each_pad

media_entity_for_each_pad (entity, iter)

Iterate on all pads in an entity

Parameters

entity

The entity the pads belong to

iter

The iterator pad

Description

Iterate on all pads in a media entity.

struct media_interface

A media interface graph object.

Definition

struct media_interface {
  struct media_gobj               graph_obj;
  struct list_head                links;
  u32 type;
  u32 flags;
};

Members

graph_obj

embedded graph object

links

List of links pointing to graph entities

type

Type of the interface as defined in include/uapi/linux/media.h (seek for MEDIA_INTF_T_*)

flags

Interface flags as defined in include/uapi/linux/media.h (seek for MEDIA_INTF_FL_*)

Description

Note

Currently, no flags for media_interface is defined.

struct media_intf_devnode

A media interface via a device node.

Definition

struct media_intf_devnode {
  struct media_interface          intf;
  u32 major;
  u32 minor;
};

Members

intf

embedded interface object

major

Major number of a device node

minor

Minor number of a device node

u32 media_entity_id(struct media_entity *entity)

return the media entity graph object id

Parameters

struct media_entity *entity

pointer to media_entity

enum media_gobj_type media_type(struct media_gobj *gobj)

return the media object type

Parameters

struct media_gobj *gobj

Pointer to the struct media_gobj graph object

u32 media_id(struct media_gobj *gobj)

return the media object ID

Parameters

struct media_gobj *gobj

Pointer to the struct media_gobj graph object

u32 media_gobj_gen_id(enum media_gobj_type type, u64 local_id)

encapsulates type and ID on at the object ID

Parameters

enum media_gobj_type type

object type as define at enum media_gobj_type.

u64 local_id

next ID, from struct media_device.id.

bool is_media_entity_v4l2_video_device(struct media_entity *entity)

Check if the entity is a video_device

Parameters

struct media_entity *entity

pointer to entity

Return

true if the entity is an instance of a video_device object and can safely be cast to a struct video_device using the container_of() macro, or false otherwise.

bool is_media_entity_v4l2_subdev(struct media_entity *entity)

Check if the entity is a v4l2_subdev

Parameters

struct media_entity *entity

pointer to entity

Return

true if the entity is an instance of a v4l2_subdev object and can safely be cast to a struct v4l2_subdev using the container_of() macro, or false otherwise.

int media_entity_enum_init(struct media_entity_enum *ent_enum, struct media_device *mdev)

Initialise an entity enumeration

Parameters

struct media_entity_enum *ent_enum

Entity enumeration to be initialised

struct media_device *mdev

The related media device

Return

zero on success or a negative error code.

void media_entity_enum_cleanup(struct media_entity_enum *ent_enum)

Release resources of an entity enumeration

Parameters

struct media_entity_enum *ent_enum

Entity enumeration to be released

void media_entity_enum_zero(struct media_entity_enum *ent_enum)

Clear the entire enum

Parameters

struct media_entity_enum *ent_enum

Entity enumeration to be cleared

void media_entity_enum_set(struct media_entity_enum *ent_enum, struct media_entity *entity)

Mark a single entity in the enum

Parameters

struct media_entity_enum *ent_enum

Entity enumeration

struct media_entity *entity

Entity to be marked

void media_entity_enum_clear(struct media_entity_enum *ent_enum, struct media_entity *entity)

Unmark a single entity in the enum

Parameters

struct media_entity_enum *ent_enum

Entity enumeration

struct media_entity *entity

Entity to be unmarked

bool media_entity_enum_test(struct media_entity_enum *ent_enum, struct media_entity *entity)

Test whether the entity is marked

Parameters

struct media_entity_enum *ent_enum

Entity enumeration

struct media_entity *entity

Entity to be tested

Description

Returns true if the entity was marked.

bool media_entity_enum_test_and_set(struct media_entity_enum *ent_enum, struct media_entity *entity)

Test whether the entity is marked, and mark it

Parameters

struct media_entity_enum *ent_enum

Entity enumeration

struct media_entity *entity

Entity to be tested

Description

Returns true if the entity was marked, and mark it before doing so.

bool media_entity_enum_empty(struct media_entity_enum *ent_enum)

Test whether the entire enum is empty

Parameters

struct media_entity_enum *ent_enum

Entity enumeration

Return

true if the entity was empty.

bool media_entity_enum_intersects(struct media_entity_enum *ent_enum1, struct media_entity_enum *ent_enum2)

Test whether two enums intersect

Parameters

struct media_entity_enum *ent_enum1

First entity enumeration

struct media_entity_enum *ent_enum2

Second entity enumeration

Return

true if entity enumerations ent_enum1 and ent_enum2 intersect, otherwise false.

gobj_to_entity

gobj_to_entity (gobj)

returns the struct media_entity pointer from the gobj contained on it.

Parameters

gobj

Pointer to the struct media_gobj graph object

gobj_to_pad

gobj_to_pad (gobj)

returns the struct media_pad pointer from the gobj contained on it.

Parameters

gobj

Pointer to the struct media_gobj graph object

gobj_to_link (gobj)

returns the struct media_link pointer from the gobj contained on it.

Parameters

gobj

Pointer to the struct media_gobj graph object

gobj_to_intf

gobj_to_intf (gobj)

returns the struct media_interface pointer from the gobj contained on it.

Parameters

gobj

Pointer to the struct media_gobj graph object

intf_to_devnode

intf_to_devnode (intf)

returns the struct media_intf_devnode pointer from the intf contained on it.

Parameters

intf

Pointer to struct media_intf_devnode

void media_gobj_create(struct media_device *mdev, enum media_gobj_type type, struct media_gobj *gobj)

Initialize a graph object

Parameters

struct media_device *mdev

Pointer to the media_device that contains the object

enum media_gobj_type type

Type of the object

struct media_gobj *gobj

Pointer to the struct media_gobj graph object

Description

This routine initializes the embedded struct media_gobj inside a media graph object. It is called automatically if media_*_create function calls are used. However, if the object (entity, link, pad, interface) is embedded on some other object, this function should be called before registering the object at the media controller.

void media_gobj_destroy(struct media_gobj *gobj)

Stop using a graph object on a media device

Parameters

struct media_gobj *gobj

Pointer to the struct media_gobj graph object

Description

This should be called by all routines like media_device_unregister() that remove/destroy media graph objects.

int media_entity_pads_init(struct media_entity *entity, u16 num_pads, struct media_pad *pads)

Initialize the entity pads

Parameters

struct media_entity *entity

entity where the pads belong

u16 num_pads

total number of sink and source pads

struct media_pad *pads

Array of num_pads pads.

Description

The pads array is managed by the entity driver and passed to media_entity_pads_init() where its pointer will be stored in the media_entity structure.

If no pads are needed, drivers could either directly fill media_entity->num_pads with 0 and media_entity->pads with NULL or call this function that will do the same.

As the number of pads is known in advance, the pads array is not allocated dynamically but is managed by the entity driver. Most drivers will embed the pads array in a driver-specific structure, avoiding dynamic allocation.

Drivers must set the direction of every pad in the pads array before calling media_entity_pads_init(). The function will initialize the other pads fields.

void media_entity_cleanup(struct media_entity *entity)

free resources associated with an entity

Parameters

struct media_entity *entity

entity where the pads belong

Description

This function must be called during the cleanup phase after unregistering the entity (currently, it does nothing).

Calling media_entity_cleanup() on a media_entity whose memory has been zeroed but that has not been initialized with media_entity_pad_init() is valid and is a no-op.

int media_get_pad_index(struct media_entity *entity, bool is_sink, enum media_pad_signal_type sig_type)

retrieves a pad index from an entity

Parameters

struct media_entity *entity

entity where the pads belong

bool is_sink

true if the pad is a sink, false if it is a source

enum media_pad_signal_type sig_type

type of signal of the pad to be search

Description

This helper function finds the first pad index inside an entity that satisfies both is_sink and sig_type conditions.

On success, return the pad number. If the pad was not found or the media entity is a NULL pointer, return -EINVAL.

Return

creates a link between two entities.

Parameters

struct media_entity *source

pointer to media_entity of the source pad.

u16 source_pad

number of the source pad in the pads array

struct media_entity *sink

pointer to media_entity of the sink pad.

u16 sink_pad

number of the sink pad in the pads array.

u32 flags

Link flags, as defined in include/uapi/linux/media.h ( seek for MEDIA_LNK_FL_*)

Description

Valid values for flags:

MEDIA_LNK_FL_ENABLED

Indicates that the link is enabled and can be used to transfer media data. When two or more links target a sink pad, only one of them can be enabled at a time.

MEDIA_LNK_FL_IMMUTABLE

Indicates that the link enabled state can’t be modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then MEDIA_LNK_FL_ENABLED must also be set, since an immutable link is always enabled.

Note

Before calling this function, media_entity_pads_init() and media_device_register_entity() should be called previously for both ends.

creates a link between two entities.

Parameters

const struct media_device *mdev

Pointer to the media_device that contains the object

const u32 source_function

Function of the source entities. Used only if source is NULL.

struct media_entity *source

pointer to media_entity of the source pad. If NULL, it will use all entities that matches the sink_function.

const u16 source_pad

number of the source pad in the pads array

const u32 sink_function

Function of the sink entities. Used only if sink is NULL.

struct media_entity *sink

pointer to media_entity of the sink pad. If NULL, it will use all entities that matches the sink_function.

const u16 sink_pad

number of the sink pad in the pads array.

u32 flags

Link flags, as defined in include/uapi/linux/media.h.

const bool allow_both_undefined

if true, then both source and sink can be NULL. In such case, it will create a crossbar between all entities that matches source_function to all entities that matches sink_function. If false, it will return 0 and won’t create any link if both source and sink are NULL.

Description

Valid values for flags:

A MEDIA_LNK_FL_ENABLED flag indicates that the link is enabled and can be

used to transfer media data. If multiple links are created and this flag is passed as an argument, only the first created link will have this flag.

A MEDIA_LNK_FL_IMMUTABLE flag indicates that the link enabled state can’t

be modified at runtime. If MEDIA_LNK_FL_IMMUTABLE is set, then MEDIA_LNK_FL_ENABLED must also be set since an immutable link is always enabled.

It is common for some devices to have multiple source and/or sink entities of the same type that should be linked. While media_create_pad_link() creates link by link, this function is meant to allow 1:n, n:1 and even cross-bar (n:n) links.

Note

Before calling this function, media_entity_pads_init() and media_device_register_entity() should be called previously for the entities to be linked.

remove all links associated with an entity

Parameters

struct media_entity *entity

pointer to media_entity

Description

Note

This is called automatically when an entity is unregistered via media_device_register_entity().

Configure a media link without locking

Parameters

struct media_link *link

The link being configured

u32 flags

Link configuration flags

Description

The bulk of link setup is handled by the two entities connected through the link. This function notifies both entities of the link configuration change.

If the link is immutable or if the current and new configuration are identical, return immediately.

The user is expected to hold link->source->parent->mutex. If not, media_entity_setup_link() should be used instead.

changes the link flags properties in runtime

Parameters

struct media_link *link

pointer to media_link

u32 flags

the requested new link flags

Description

The only configurable property is the MEDIA_LNK_FL_ENABLED link flag to enable/disable a link. Links marked with the MEDIA_LNK_FL_IMMUTABLE link flag can not be enabled or disabled.

When a link is enabled or disabled, the media framework calls the link_setup operation for the two entities at the source and sink of the link, in that order. If the second link_setup call fails, another link_setup call is made on the first entity to restore the original link flags.

Media device drivers can be notified of link setup operations by setting the media_device.link_notify pointer to a callback function. If provided, the notification callback will be called before enabling and after disabling links.

Entity drivers must implement the link_setup operation if any of their links is non-immutable. The operation must either configure the hardware or store the configuration information to be applied later.

Link configuration must not have any side effect on other links. If an enabled link at a sink pad prevents another link at the same pad from being enabled, the link_setup operation must return -EBUSY and can’t implicitly disable the first enabled link.

Note

The valid values of the flags for the link is the same as described on media_create_pad_link(), for pad to pad links or the same as described on media_create_intf_link(), for interface to entity links.

Find a link between two pads

Parameters

struct media_pad *source

Source pad

struct media_pad *sink

Sink pad

Return

returns a pointer to the link between the two entities. If no such link exists, return NULL.

struct media_pad *media_pad_remote_pad_first(const struct media_pad *pad)

Find the first pad at the remote end of a link

Parameters

const struct media_pad *pad

Pad at the local end of the link

Description

Search for a remote pad connected to the given pad by iterating over all links originating or terminating at that pad until an enabled link is found.

Return

returns a pointer to the pad at the remote end of the first found enabled link, or NULL if no enabled link has been found.

struct media_pad *media_pad_remote_pad_unique(const struct media_pad *pad)

Find a remote pad connected to a pad

Parameters

const struct media_pad *pad

The pad

Description

Search for and return a remote pad connected to pad through an enabled link. If multiple (or no) remote pads are found, an error is returned.

The uniqueness constraint makes this helper function suitable for entities that support a single active source at a time on a given pad.

  • -ENOTUNIQ - Multiple links are enabled

  • -ENOLINK - No connected pad found

Return

A pointer to the remote pad, or one of the following error pointers if an error occurs:

struct media_pad *media_entity_remote_pad_unique(const struct media_entity *entity, unsigned int type)

Find a remote pad connected to an entity

Parameters

const struct media_entity *entity

The entity

unsigned int type

The type of pad to find (MEDIA_PAD_FL_SINK or MEDIA_PAD_FL_SOURCE)

Description

Search for and return a remote pad of type connected to entity through an enabled link. If multiple (or no) remote pads match these criteria, an error is returned.

The uniqueness constraint makes this helper function suitable for entities that support a single active source or sink at a time.

  • -ENOTUNIQ - Multiple links are enabled

  • -ENOLINK - No connected pad found

Return

A pointer to the remote pad, or one of the following error pointers if an error occurs:

struct media_pad *media_entity_remote_source_pad_unique(const struct media_entity *entity)

Find a remote source pad connected to an entity

Parameters

const struct media_entity *entity

The entity

Description

Search for and return a remote source pad connected to entity through an enabled link. If multiple (or no) remote pads match these criteria, an error is returned.

The uniqueness constraint makes this helper function suitable for entities that support a single active source at a time.

  • -ENOTUNIQ - Multiple links are enabled

  • -ENOLINK - No connected pad found

Return

A pointer to the remote pad, or one of the following error pointers if an error occurs:

bool media_pad_is_streaming(const struct media_pad *pad)

Test if a pad is part of a streaming pipeline

Parameters

const struct media_pad *pad

The pad

Return

True if the pad is part of a pipeline started with the media_pipeline_start() function, false otherwise.

bool media_entity_is_streaming(const struct media_entity *entity)

Test if an entity is part of a streaming pipeline

Parameters

const struct media_entity *entity

The entity

Return

True if the entity is part of a pipeline started with the media_pipeline_start() function, false otherwise.

struct media_pipeline *media_entity_pipeline(struct media_entity *entity)

Get the media pipeline an entity is part of

Parameters

struct media_entity *entity

The entity

Description

DEPRECATED: use media_pad_pipeline() instead.

This function returns the media pipeline that an entity has been associated with when constructing the pipeline with media_pipeline_start(). The pointer remains valid until media_pipeline_stop() is called.

In general, entities can be part of multiple pipelines, when carrying multiple streams (either on different pads, or on the same pad using multiplexed streams). This function is to be used only for entities that do not support multiple pipelines.

Return

The media_pipeline the entity is part of, or NULL if the entity is not part of any pipeline.

struct media_pipeline *media_pad_pipeline(struct media_pad *pad)

Get the media pipeline a pad is part of

Parameters

struct media_pad *pad

The pad

Description

This function returns the media pipeline that a pad has been associated with when constructing the pipeline with media_pipeline_start(). The pointer remains valid until media_pipeline_stop() is called.

Return

The media_pipeline the pad is part of, or NULL if the pad is not part of any pipeline.

int media_entity_get_fwnode_pad(struct media_entity *entity, struct fwnode_handle *fwnode, unsigned long direction_flags)

Get pad number from fwnode

Parameters

struct media_entity *entity

The entity

struct fwnode_handle *fwnode

Pointer to the fwnode_handle which should be used to find the pad

unsigned long direction_flags

Expected direction of the pad, as defined in include/uapi/linux/media.h (seek for MEDIA_PAD_FL_*)

Description

This function can be used to resolve the media pad number from a fwnode. This is useful for devices which use more complex mappings of media pads.

If the entity does not implement the get_fwnode_pad() operation then this function searches the entity for the first pad that matches the direction_flags.

Return

returns the pad number on success or a negative error code.

int media_graph_walk_init(struct media_graph *graph, struct media_device *mdev)

Allocate resources used by graph walk.

Parameters

struct media_graph *graph

Media graph structure that will be used to walk the graph

struct media_device *mdev

Pointer to the media_device that contains the object

Description

The caller is required to hold the media_device graph_mutex during the graph walk until the graph state is released.

Returns zero on success or a negative error code otherwise.

void media_graph_walk_cleanup(struct media_graph *graph)

Release resources used by graph walk.

Parameters

struct media_graph *graph

Media graph structure that will be used to walk the graph

void media_graph_walk_start(struct media_graph *graph, struct media_entity *entity)

Start walking the media graph at a given entity

Parameters

struct media_graph *graph

Media graph structure that will be used to walk the graph

struct media_entity *entity

Starting entity

Description

Before using this function, media_graph_walk_init() must be used to allocate resources used for walking the graph. This function initializes the graph traversal structure to walk the entities graph starting at the given entity. The traversal structure must not be modified by the caller during graph traversal. After the graph walk, the resources must be released using media_graph_walk_cleanup().

struct media_entity *media_graph_walk_next(struct media_graph *graph)

Get the next entity in the graph

Parameters

struct media_graph *graph

Media graph structure

Description

Perform a depth-first traversal of the given media entities graph.

The graph structure must have been previously initialized with a call to media_graph_walk_start().

Return

returns the next entity in the graph or NULL if the whole graph have been traversed.

int media_pipeline_start(struct media_pad *pad, struct media_pipeline *pipe)

Mark a pipeline as streaming

Parameters

struct media_pad *pad

Starting pad

struct media_pipeline *pipe

Media pipeline to be assigned to all pads in the pipeline.

Description

Mark all pads connected to a given pad through enabled links, either directly or indirectly, as streaming. The given pipeline object is assigned to every pad in the pipeline and stored in the media_pad pipe field.

Calls to this function can be nested, in which case the same number of media_pipeline_stop() calls will be required to stop streaming. The pipeline pointer must be identical for all nested calls to media_pipeline_start().

int __media_pipeline_start(struct media_pad *pad, struct media_pipeline *pipe)

Mark a pipeline as streaming

Parameters

struct media_pad *pad

Starting pad

struct media_pipeline *pipe

Media pipeline to be assigned to all pads in the pipeline.

Description

..note:: This is the non-locking version of media_pipeline_start()

void media_pipeline_stop(struct media_pad *pad)

Mark a pipeline as not streaming

Parameters

struct media_pad *pad

Starting pad

Description

Mark all pads connected to a given pads through enabled links, either directly or indirectly, as not streaming. The media_pad pipe field is reset to NULL.

If multiple calls to media_pipeline_start() have been made, the same number of calls to this function are required to mark the pipeline as not streaming.

void __media_pipeline_stop(struct media_pad *pad)

Mark a pipeline as not streaming

Parameters

struct media_pad *pad

Starting pad

Description

Note

This is the non-locking version of media_pipeline_stop()

int media_pipeline_alloc_start(struct media_pad *pad)

Mark a pipeline as streaming

Parameters

struct media_pad *pad

Starting pad

Description

media_pipeline_alloc_start() is similar to media_pipeline_start() but instead of working on a given pipeline the function will use an existing pipeline if the pad is already part of a pipeline, or allocate a new pipeline.

Calls to media_pipeline_alloc_start() must be matched with media_pipeline_stop().

struct media_intf_devnode *media_devnode_create(struct media_device *mdev, u32 type, u32 flags, u32 major, u32 minor)

creates and initializes a device node interface

Parameters

struct media_device *mdev

pointer to struct media_device

u32 type

type of the interface, as given by include/uapi/linux/media.h ( seek for MEDIA_INTF_T_*) macros.

u32 flags

Interface flags, as defined in include/uapi/linux/media.h ( seek for MEDIA_INTF_FL_*)

u32 major

Device node major number.

u32 minor

Device node minor number.

Return

if succeeded, returns a pointer to the newly allocated

media_intf_devnode pointer.

Description

Note

Currently, no flags for media_interface is defined.

void media_devnode_remove(struct media_intf_devnode *devnode)

removes a device node interface

Parameters

struct media_intf_devnode *devnode

pointer to media_intf_devnode to be freed.

Description

When a device node interface is removed, all links to it are automatically removed.

creates a link between an entity and an interface

Parameters

struct media_entity *entity

pointer to media_entity

struct media_interface *intf

pointer to media_interface

u32 flags

Link flags, as defined in include/uapi/linux/media.h ( seek for MEDIA_LNK_FL_*)

Description

Valid values for flags:

MEDIA_LNK_FL_ENABLED

Indicates that the interface is connected to the entity hardware. That’s the default value for interfaces. An interface may be disabled if the hardware is busy due to the usage of some other interface that it is currently controlling the hardware.

A typical example is an hybrid TV device that handle only one type of stream on a given time. So, when the digital TV is streaming, the V4L2 interfaces won’t be enabled, as such device is not able to also stream analog TV or radio.

Note

Before calling this function, media_devnode_create() should be called for the interface and media_device_register_entity() should be called for the interface that will be part of the link.

remove a single interface link

Parameters

struct media_link *link

pointer to media_link.

Description

Note

This is an unlocked version of media_remove_intf_link()

remove a single interface link

Parameters

struct media_link *link

pointer to media_link.

Description

Note

Prefer to use this one, instead of __media_remove_intf_link()

remove all links associated with an interface

Parameters

struct media_interface *intf

pointer to media_interface

Description

Note

This is an unlocked version of media_remove_intf_links().

remove all links associated with an interface

Parameters

struct media_interface *intf

pointer to media_interface

Description

Note

  1. This is called automatically when an entity is unregistered via media_device_register_entity() and by media_devnode_remove().

  2. Prefer to use this one, instead of __media_remove_intf_links().

media_entity_call

media_entity_call (entity, operation, args...)

Calls a struct media_entity_operations operation on an entity

Parameters

entity

entity where the operation will be called

operation

type of the operation. Should be the name of a member of struct media_entity_operations.

args...

variable arguments

Description

This helper function will check if operation is not NULL. On such case, it will issue a call to operation(entity, args).

create an ancillary link between two instances of media_entity

Parameters

struct media_entity *primary

pointer to the primary media_entity

struct media_entity *ancillary

pointer to the ancillary media_entity

Description

Create an ancillary link between two entities, indicating that they represent two connected pieces of hardware that form a single logical unit. A typical example is a camera lens controller being linked to the sensor that it is supporting.

The function sets both MEDIA_LNK_FL_ENABLED and MEDIA_LNK_FL_IMMUTABLE for the new link.

Iterate through a media_entity’s links

Parameters

struct media_entity *entity

pointer to the media_entity

struct media_link *link

pointer to a media_link to hold the iterated values

unsigned long link_type

one of the MEDIA_LNK_FL_LINK_TYPE flags

Description

Return the next link against an entity matching a specific link type. This allows iteration through an entity’s links whilst guaranteeing all of the returned links are of the given type.

for_each_media_entity_data_link (entity, link)

Iterate through an entity’s data links

Parameters

entity

pointer to the media_entity

link

pointer to a media_link to hold the iterated values

Description

Iterate over a media_entity’s data links

enum media_request_state

media request state

Constants

MEDIA_REQUEST_STATE_IDLE

Idle

MEDIA_REQUEST_STATE_VALIDATING

Validating the request, no state changes allowed

MEDIA_REQUEST_STATE_QUEUED

Queued

MEDIA_REQUEST_STATE_COMPLETE

Completed, the request is done

MEDIA_REQUEST_STATE_CLEANING

Cleaning, the request is being re-inited

MEDIA_REQUEST_STATE_UPDATING

The request is being updated, i.e. request objects are being added, modified or removed

NR_OF_MEDIA_REQUEST_STATE

The number of media request states, used internally for sanity check purposes

struct media_request

Media device request

Definition

struct media_request {
  struct media_device *mdev;
  struct kref kref;
  char debug_str[TASK_COMM_LEN + 11];
  enum media_request_state state;
  unsigned int updating_count;
  unsigned int access_count;
  struct list_head objects;
  unsigned int num_incomplete_objects;
  wait_queue_head_t poll_wait;
  spinlock_t lock;
};

Members

mdev

Media device this request belongs to

kref

Reference count

debug_str

Prefix for debug messages (process name:fd)

state

The state of the request

updating_count

count the number of request updates that are in progress

access_count

count the number of request accesses that are in progress

objects

List of struct media_request_object request objects

num_incomplete_objects

The number of incomplete objects in the request

poll_wait

Wait queue for poll

lock

Serializes access to this struct

int media_request_lock_for_access(struct media_request *req)

Lock the request to access its objects

Parameters

struct media_request *req

The media request

Description

Use before accessing a completed request. A reference to the request must be held during the access. This usually takes place automatically through a file handle. Use media_request_unlock_for_access when done.

void media_request_unlock_for_access(struct media_request *req)

Unlock a request previously locked for access

Parameters

struct media_request *req

The media request

Description

Unlock a request that has previously been locked using media_request_lock_for_access.

int media_request_lock_for_update(struct media_request *req)

Lock the request for updating its objects

Parameters

struct media_request *req

The media request

Description

Use before updating a request, i.e. adding, modifying or removing a request object in it. A reference to the request must be held during the update. This usually takes place automatically through a file handle. Use media_request_unlock_for_update when done.

void media_request_unlock_for_update(struct media_request *req)

Unlock a request previously locked for update

Parameters

struct media_request *req

The media request

Description

Unlock a request that has previously been locked using media_request_lock_for_update.

void media_request_get(struct media_request *req)

Get the media request

Parameters

struct media_request *req

The media request

Description

Get the media request.

void media_request_put(struct media_request *req)

Put the media request

Parameters

struct media_request *req

The media request

Description

Put the media request. The media request will be released when the refcount reaches 0.

struct media_request *media_request_get_by_fd(struct media_device *mdev, int request_fd)

Get a media request by fd

Parameters

struct media_device *mdev

Media device this request belongs to

int request_fd

The file descriptor of the request

Description

Get the request represented by request_fd that is owned by the media device.

Return a -EBADR error pointer if requests are not supported by this driver. Return -EINVAL if the request was not found. Return the pointer to the request if found: the caller will have to call media_request_put when it finished using the request.

int media_request_alloc(struct media_device *mdev, int *alloc_fd)

Allocate the media request

Parameters

struct media_device *mdev

Media device this request belongs to

int *alloc_fd

Store the request’s file descriptor in this int

Description

Allocated the media request and put the fd in alloc_fd.

struct media_request_object_ops

Media request object operations

Definition

struct media_request_object_ops {
  int (*prepare)(struct media_request_object *object);
  void (*unprepare)(struct media_request_object *object);
  void (*queue)(struct media_request_object *object);
  void (*unbind)(struct media_request_object *object);
  void (*release)(struct media_request_object *object);
};

Members

prepare

Validate and prepare the request object, optional.

unprepare

Unprepare the request object, optional.

queue

Queue the request object, optional.

unbind

Unbind the request object, optional.

release

Release the request object, required.

struct media_request_object

An opaque object that belongs to a media request

Definition

struct media_request_object {
  const struct media_request_object_ops *ops;
  void *priv;
  struct media_request *req;
  struct list_head list;
  struct kref kref;
  bool completed;
};

Members

ops

object’s operations

priv

object’s priv pointer

req

the request this object belongs to (can be NULL)

list

List entry of the object for struct media_request

kref

Reference count of the object, acquire before releasing req->lock

completed

If true, then this object was completed.

Description

An object related to the request. This struct is always embedded in another struct that contains the actual data for this request object.

void media_request_object_get(struct media_request_object *obj)

Get a media request object

Parameters

struct media_request_object *obj

The object

Description

Get a media request object.

void media_request_object_put(struct media_request_object *obj)

Put a media request object

Parameters

struct media_request_object *obj

The object

Description

Put a media request object. Once all references are gone, the object’s memory is released.

struct media_request_object *media_request_object_find(struct media_request *req, const struct media_request_object_ops *ops, void *priv)

Find an object in a request

Parameters

struct media_request *req

The media request

const struct media_request_object_ops *ops

Find an object with this ops value

void *priv

Find an object with this priv value

Description

Both ops and priv must be non-NULL.

Returns the object pointer or NULL if not found. The caller must call media_request_object_put() once it finished using the object.

Since this function needs to walk the list of objects it takes the req->lock spin lock to make this safe.

void media_request_object_init(struct media_request_object *obj)

Initialise a media request object

Parameters

struct media_request_object *obj

The object

Description

Initialise a media request object. The object will be released using the release callback of the ops once it has no references (this function initialises references to one).

int media_request_object_bind(struct media_request *req, const struct media_request_object_ops *ops, void *priv, bool is_buffer, struct media_request_object *obj)

Bind a media request object to a request

Parameters

struct media_request *req

The media request

const struct media_request_object_ops *ops

The object ops for this object

void *priv

A driver-specific priv pointer associated with this object

bool is_buffer

Set to true if the object a buffer object.

struct media_request_object *obj

The object

Description

Bind this object to the request and set the ops and priv values of the object so it can be found later with media_request_object_find().

Every bound object must be unbound or completed by the kernel at some point in time, otherwise the request will never complete. When the request is released all completed objects will be unbound by the request core code.

Buffer objects will be added to the end of the request’s object list, non-buffer objects will be added to the front of the list. This ensures that all buffer objects are at the end of the list and that all non-buffer objects that they depend on are processed first.

void media_request_object_unbind(struct media_request_object *obj)

Unbind a media request object

Parameters

struct media_request_object *obj

The object

Description

Unbind the media request object from the request.

void media_request_object_complete(struct media_request_object *obj)

Mark the media request object as complete

Parameters

struct media_request_object *obj

The object

Description

Mark the media request object as complete. Only bound objects can be completed.

struct media_device *media_device_usb_allocate(struct usb_device *udev, const char *module_name, struct module *owner)

Allocate and return struct media device

Parameters

struct usb_device *udev

struct usb_device pointer

const char *module_name

should be filled with KBUILD_MODNAME

struct module *owner

struct module pointer THIS_MODULE for the driver. THIS_MODULE is null for a built-in driver. It is safe even when THIS_MODULE is null.

Description

This interface should be called to allocate a Media Device when multiple drivers share usb_device and the media device. This interface allocates media_device structure and calls media_device_usb_init() to initialize it.

void media_device_delete(struct media_device *mdev, const char *module_name, struct module *owner)

Release media device. Calls kref_put().

Parameters

struct media_device *mdev

struct media_device pointer

const char *module_name

should be filled with KBUILD_MODNAME

struct module *owner

struct module pointer THIS_MODULE for the driver. THIS_MODULE is null for a built-in driver. It is safe even when THIS_MODULE is null.

Description

This interface should be called to put Media Device Instance kref.