MyGUI 3.4.1
MyGUI_IRenderTarget.h
Go to the documentation of this file.
1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_I_RENDER_TARGET_H_
8#define MYGUI_I_RENDER_TARGET_H_
9
10#include "MyGUI_Prerequest.h"
12#include <stddef.h>
13
14namespace MyGUI
15{
16
17 class ITexture;
18 class IVertexBuffer;
19
21 {
22 public:
23 virtual ~IRenderTarget() { }
24
25 virtual void begin() = 0;
26 virtual void end() = 0;
27
28 virtual void doRender(IVertexBuffer* _buffer, ITexture* _texture, size_t _count) = 0;
29
30 virtual const RenderTargetInfo& getInfo() const = 0;
31 };
32
33} // namespace MyGUI
34
35#endif // MYGUI_I_RENDER_TARGET_H_
#define MYGUI_EXPORT
virtual void begin()=0
virtual const RenderTargetInfo & getInfo() const =0
virtual void end()=0
virtual void doRender(IVertexBuffer *_buffer, ITexture *_texture, size_t _count)=0