MyGUI
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MyGUIEngine
include
MyGUI_IVertexBuffer.h
Go to the documentation of this file.
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/*
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* This source file is part of MyGUI. For the latest info, see http://mygui.info/
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* Distributed under the MIT License
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* (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
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*/
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#ifndef MYGUI_I_VERTEX_BUFFER_H_
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#define MYGUI_I_VERTEX_BUFFER_H_
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#include "
MyGUI_Prerequest.h
"
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#include "
MyGUI_VertexData.h
"
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namespace
MyGUI
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{
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class
MYGUI_EXPORT
IVertexBuffer
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{
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public
:
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virtual
~IVertexBuffer
() { }
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virtual
void
setVertexCount
(
size_t
_value) = 0;
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virtual
size_t
getVertexCount
()
const
= 0;
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virtual
Vertex
*
lock
() = 0;
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virtual
void
unlock
() = 0;
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};
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}
// namespace MyGUI
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#endif
// MYGUI_I_VERTEX_BUFFER_H_
MYGUI_EXPORT
#define MYGUI_EXPORT
Definition:
MyGUI_Platform.h:89
MyGUI_Prerequest.h
MyGUI_VertexData.h
MyGUI::IVertexBuffer
Definition:
MyGUI_IVertexBuffer.h:17
MyGUI::IVertexBuffer::~IVertexBuffer
virtual ~IVertexBuffer()
Definition:
MyGUI_IVertexBuffer.h:19
MyGUI::IVertexBuffer::setVertexCount
virtual void setVertexCount(size_t _value)=0
MyGUI::IVertexBuffer::getVertexCount
virtual size_t getVertexCount() const =0
MyGUI::IVertexBuffer::unlock
virtual void unlock()=0
MyGUI::IVertexBuffer::lock
virtual Vertex * lock()=0
MyGUI
Definition:
MyGUI_ActionController.h:15
MyGUI::Vertex
Definition:
MyGUI_VertexData.h:17
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