27 mCategoryName(
"BasisSkin"),
28 mStateCategoryName(
"BasisSkin/State"),
29 mSingletonHolder(this)
84 mIsInitialise =
false;
94 return mStateCategoryName;
#define MYGUI_ASSERT(exp, dest)
#define MYGUI_LOG(level, text)
void unregisterFactory(const std::string &_category, const std::string &_type)
static FactoryManager & getInstance()
void registerFactory(const std::string &_category, const std::string &_type, Delegate::IDelegate *_delegate)
MYGUI_SINGLETON_DEFINITION(ClipboardManager)