MyGUI 3.4.1
MyGUI_TileRect.h
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1/*
2 * This source file is part of MyGUI. For the latest info, see http://mygui.info/
3 * Distributed under the MIT License
4 * (See accompanying file COPYING.MIT or copy at http://opensource.org/licenses/MIT)
5 */
6
7#ifndef MYGUI_TILE_RECT_H_
8#define MYGUI_TILE_RECT_H_
9
10#include "MyGUI_Prerequest.h"
11#include "MyGUI_XmlDocument.h"
12#include "MyGUI_Types.h"
14#include "MyGUI_ResourceSkin.h"
15#include "MyGUI_RenderFormat.h"
16
17namespace MyGUI
18{
19
20 class RenderItem;
21
23 public ISubWidgetRect
24 {
26
27 public:
28 TileRect();
29
30 void setAlpha(float _alpha) override;
31
32 void setVisible(bool _visible) override;
33
34 void createDrawItem(ITexture* _texture, ILayerNode* _node) override;
35 void destroyDrawItem() override;
36
37 // метод для отрисовки себя
38 void doRender() override;
39
40 void setStateData(IStateInfo* _data) override;
41
42 /*internal:*/
43 void _updateView() override;
44 void _correctView() override;
45
46 void _setAlign(const IntSize& _oldsize) override;
47
48 void _setUVSet(const FloatRect& _rect) override;
49 void _setColour(const Colour& _value) override;
50
51 protected:
53
56
59
62
65
68
71
72 bool mTileH;
73 bool mTileV;
74 };
75
76} // namespace MyGUI
77
78#endif // MYGUI_TILE_RECT_H_
#define MYGUI_EXPORT
#define MYGUI_RTTI_DERIVED(DerivedType)
Definition: MyGUI_RTTI.h:48
RenderItem * mRenderItem
FloatRect mCurrentTexture
IntCoord mCurrentCoord
ILayerNode * mNode
VertexColourType mVertexFormat
uint32_t uint32
Definition: MyGUI_Types.h:47