#include <MyGUI_IRenderTarget.h>
Definition at line 20 of file MyGUI_IRenderTarget.h.
◆ ~IRenderTarget()
virtual MyGUI::IRenderTarget::~IRenderTarget |
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inlinevirtual |
◆ begin()
virtual void MyGUI::IRenderTarget::begin |
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pure virtual |
◆ doRender()
virtual void MyGUI::IRenderTarget::doRender |
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IVertexBuffer * |
_buffer, |
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ITexture * |
_texture, |
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size_t |
_count |
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) |
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pure virtual |
◆ end()
virtual void MyGUI::IRenderTarget::end |
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pure virtual |
◆ getInfo()
The documentation for this class was generated from the following file: