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virtual const std::string & | getTypeName () const override |
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virtual bool | isType (const std::type_info &_type) const override |
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template<typename Type > |
bool | isType () const |
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| SharedLayerNode (ILayer *_layer, ILayerNode *_parent=nullptr) |
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void | addUsing () |
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void | removeUsing () |
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size_t | countUsing () const |
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virtual const std::string & | getTypeName () const override |
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virtual bool | isType (const std::type_info &_type) const override |
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template<typename Type > |
bool | isType () const |
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| LayerNode (ILayer *_layer, ILayerNode *_parent=nullptr) |
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| ~LayerNode () override |
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ILayer * | getLayer () const override |
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ILayerNode * | getParent () const override |
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ILayerNode * | createChildItemNode () override |
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void | destroyChildItemNode (ILayerNode *_node) override |
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void | upChildItemNode (ILayerNode *_node) override |
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EnumeratorILayerNode | getEnumerator () const override |
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size_t | getLayerNodeCount () const override |
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ILayerNode * | getLayerNodeAt (size_t _index) const override |
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void | attachLayerItem (ILayerItem *_item) override |
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void | detachLayerItem (ILayerItem *_item) override |
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RenderItem * | addToRenderItem (ITexture *_texture, bool _firstQueue, bool _manualRender) override |
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void | outOfDate (RenderItem *_item) override |
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ILayerItem * | getLayerItemByPoint (int _left, int _top) const override |
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void | renderToTarget (IRenderTarget *_target, bool _update) override |
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void | resizeView (const IntSize &_viewSize) override |
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float | getNodeDepth () const override |
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bool | isOutOfDate () const |
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virtual const std::string & | getTypeName () const override |
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virtual bool | isType (const std::type_info &_type) const override |
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template<typename Type > |
bool | isType () const |
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virtual ILayer * | getLayer () const =0 |
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virtual ILayerNode * | getParent () const =0 |
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virtual ILayerNode * | createChildItemNode ()=0 |
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virtual void | destroyChildItemNode (ILayerNode *_node)=0 |
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virtual void | upChildItemNode (ILayerNode *_node)=0 |
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virtual EnumeratorILayerNode | getEnumerator () const =0 |
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virtual size_t | getLayerNodeCount () const =0 |
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virtual ILayerNode * | getLayerNodeAt (size_t _index) const =0 |
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virtual void | attachLayerItem (ILayerItem *_item)=0 |
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virtual void | detachLayerItem (ILayerItem *_root)=0 |
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virtual RenderItem * | addToRenderItem (ITexture *_texture, bool _firstQueue, bool _separate)=0 |
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virtual void | outOfDate (RenderItem *_item)=0 |
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virtual ILayerItem * | getLayerItemByPoint (int _left, int _top) const =0 |
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virtual void | renderToTarget (IRenderTarget *_target, bool _update)=0 |
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virtual void | resizeView (const IntSize &_viewSize)=0 |
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virtual float | getNodeDepth () const =0 |
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virtual const std::string & | getTypeName () const |
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virtual bool | isType (const std::type_info &_type) const |
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template<typename Type > |
bool | isType () const |
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template<typename Type > |
Type * | castType (bool _throw=true) |
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template<typename Type > |
const Type * | castType (bool _throw=true) const |
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| IObject ()=default |
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virtual | ~IObject ()=default |
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Definition at line 16 of file MyGUI_SharedLayerNode.h.