Advanced Usage
Adding New Configuration Features
qmake lets you create your own features
that can be included in project files by adding their names to the list of values specified by the CONFIG variable. Features are collections of custom functions and definitions in .prf
files that can reside in one of many standard directories. The locations of these directories are defined in a number of places, and qmake checks each of them in the following order when it looks for .prf
files:
- In a directory listed in the
QMAKEFEATURES
environment variable that contains a list of directories delimited by the platform's path list separator (colon for Unix, semicolon for Windows). - In a directory listed in the
QMAKEFEATURES
property variable that contains a list of directories delimited by the platform's path list separator. - In a features directory residing within a
mkspecs
directory.mkspecs
directories can be located beneath any of the directories listed in theQMAKEPATH
environment variable that contains a list of directories delimited by the platform's path list separator. For example:$QMAKEPATH/mkspecs/<features>
. - In a features directory residing beneath the directory provided by the QMAKESPEC environment variable. For example:
$QMAKESPEC/<features>
. - In a features directory residing in the
data_install/mkspecs
directory. For example:data_install/mkspecs/<features>
. - In a features directory that exists as a sibling of the directory specified by the
QMAKESPEC
environment variable. For example:$QMAKESPEC/../<features>
.
The following features directories are searched for features files:
features/unix
,features/win32
, orfeatures/macx
, depending on the platform in usefeatures/
For example, consider the following assignment in a project file:
CONFIG += myfeatures
With this addition to the CONFIG
variable, qmake will search the locations listed above for the myfeatures.prf
file after it has finished parsing your project file. On Unix systems, it will look for the following file:
$QMAKEFEATURES/myfeatures.prf
(for each directory listed in theQMAKEFEATURES
environment variable)$$QMAKEFEATURES/myfeatures.prf
(for each directory listed in theQMAKEFEATURES
property variable)myfeatures.prf
(in the project's root directory). The project root is determined by the top-level.pro
file. However, if you place the.qmake.cache
file in a sub-directory or the directory of a sub-project, then the project root becomes the sub-directory itself.$QMAKEPATH/mkspecs/features/unix/myfeatures.prf
and$QMAKEPATH/mkspecs/features/myfeatures.prf
(for each directory listed in theQMAKEPATH
environment variable)$QMAKESPEC/features/unix/myfeatures.prf
and$QMAKESPEC/features/myfeatures.prf
data_install/mkspecs/features/unix/myfeatures.prf
anddata_install/mkspecs/features/myfeatures.prf
$QMAKESPEC/../features/unix/myfeatures.prf
and$QMAKESPEC/../features/myfeatures.prf
Note: The .prf
files must have names in lower case.
Installing Files
It is common on Unix to also use the build tool to install applications and libraries; for example, by invoking make install
. For this reason, qmake has the concept of an install set
, an object which contains instructions about the way a part of a project is to be installed. For example, a collection of documentation files can be described in the following way:
documentation.path = /usr/local/program/doc documentation.files = docs/*
The path
member informs qmake that the files should be installed in /usr/local/program/doc
(the path member), and the files
member specifies the files that should be copied to the installation directory. In this case, everything in the docs
directory will be copied to /usr/local/program/doc
.
Once an install set has been fully described, you can append it to the install list with a line like this:
INSTALLS += documentation
qmake will ensure that the specified files are copied to the installation directory. If you require more control over this process, you can also provide a definition for the extra
member of the object. For example, the following line tells qmake to execute a series of commands for this install set:
unix:documentation.extra = create_docs; mv master.doc toc.doc
The unix
scope ensures that these particular commands are only executed on Unix platforms. Appropriate commands for other platforms can be defined using other scope rules.
Commands specified in the extra
member are executed before the instructions in the other members of the object are performed.
If you append a built-in install set to the INSTALLS
variable and do not specify files
or extra
members, qmake will decide what needs to be copied for you. Currently, the target
and dlltarget
install sets are supported. For example:
target.path = /usr/local/myprogram INSTALLS += target
In the above lines, qmake knows what needs to be copied, and will handle the installation process automatically.
Adding Custom Targets
qmake tries to do everything expected of a cross-platform build tool. This is often less than ideal when you really need to run special platform-dependent commands. This can be achieved with specific instructions to the different qmake backends.
Customization of the Makefile output is performed through an object-style API as found in other places in qmake. Objects are defined automatically by specifying their members. For example:
mytarget.target = .buildfile mytarget.commands = touch $$mytarget.target mytarget.depends = mytarget2 mytarget2.commands = @echo Building $$mytarget.target
The definitions above define a qmake target called mytarget
, containing a Makefile target called .buildfile
which in turn is generated with the touch
command. Finally, the .depends
member specifies that mytarget
depends on mytarget2
, another target that is defined afterwards. mytarget2
is a dummy target. It is only defined to echo some text to the console.
The final step is to use the QMAKE_EXTRA_TARGETS
variable to instruct qmake that this object is a target to be built:
QMAKE_EXTRA_TARGETS += mytarget mytarget2
This is all you need to do to actually build custom targets. Of course, you may want to tie one of these targets to the qmake build target. To do this, you simply need to include your Makefile target in the list of PRE_TARGETDEPS.
Custom target specifications support the following members:
Member | Description |
---|---|
commands | The commands for generating the custom build target. |
CONFIG | Specific configuration options for the custom build target. Can be set to recursive to indicate that rules should be created in the Makefile to call the relevant target inside the sub-target specific Makefile. This member defaults to creating an entry for each of the sub-targets. |
depends | The existing build targets that the custom build target depends on. |
recurse | Specifies which sub-targets should be used when creating the rules in the Makefile to call in the sub-target specific Makefile. This member is used only when recursive is set in CONFIG . Typical values are "Debug" and "Release". |
recurse_target | Specifies the target that should be built via the sub-target Makefile for the rule in the Makefile. This member adds something like $(MAKE) -f Makefile.[subtarget] [recurse_target] . This member is used only when recursive is set in CONFIG . |
target | The name of the custom build target. |
Adding Compilers
It is possible to customize qmake to support new compilers and preprocessors:
new_moc.output = moc_${QMAKE_FILE_BASE}.cpp new_moc.commands = moc ${QMAKE_FILE_NAME} -o ${QMAKE_FILE_OUT} new_moc.depend_command = g++ -E -M ${QMAKE_FILE_NAME} | sed "s,^.*: ,," new_moc.input = NEW_HEADERS QMAKE_EXTRA_COMPILERS += new_moc
With the above definitions, you can use a drop-in replacement for moc if one is available. The command is executed on all arguments given to the NEW_HEADERS
variable (from the input
member), and the result is written to the file defined by the output
member. This file is added to the other source files in the project. Additionally, qmake will execute depend_command
to generate dependency information, and place this information in the project as well.
Custom compiler specifications support the following members:
Member | Description |
---|---|
commands | The commands used for for generating the output from the input. |
CONFIG | Specific configuration options for the custom compiler. See the CONFIG table for details. |
depend_command | Specifies a command used to generate the list of dependencies for the output. |
dependency_type | Specifies the type of file the output is. If it is a known type (such as TYPE_C, TYPE_UI, TYPE_QRC), it is handled as one of those type of files. |
depends | Specifies the dependencies of the output file. |
input | The variable that specifies the files that should be processed with the custom compiler. |
name | A description of what the custom compiler is doing. This is only used in some backends. |
output | The filename that is created from the custom compiler. |
output_function | Specifies a custom qmake function that is used to specify the filename to be created. |
variables | Indicates that the variables specified here are replaced with $(QMAKE_COMP_VARNAME) when referred to in the pro file as $(VARNAME). |
variable_out | The variable that the files created from the output should be added to. |
The CONFIG member supports the following options:
Option | Description |
---|---|
combine | Indicates that all of the input files are combined into a single output file. |
target_predeps | Indicates that the output should be added to the list of PRE_TARGETDEPS. |
explicit_dependencies | The dependencies for the output only get generated from the depends member and from nowhere else. |
dep_existing_only | Every dependency that is a result of .depend_command is checked for existence. Non-existing dependencies are ignored. This value was introduced in Qt 5.13.2. |
dep_lines | The output from the .depend_command is interpreted to be one file per line. The default is to split on whitespace and is maintained only for backwards compatibility reasons. |
no_link | Indicates that the output should not be added to the list of objects to be linked in. |
Library Dependencies
Often when linking against a library, qmake relies on the underlying platform to know what other libraries this library links against, and lets the platform pull them in. In many cases, however, this is not sufficient. For example, when statically linking a library, no other libraries are linked to, and therefore no dependencies to those libraries are created. However, an application that later links against this library will need to know where to find the symbols that the static library will require. qmake attempts to keep track of the dependencies of a library, where appropriate, if you explicitly enable tracking.
The first step is to enable dependency tracking in the library itself. To do this you must tell qmake to save information about the library:
CONFIG += create_prl
This is only relevant to the lib
template, and will be ignored for all others. When this option is enabled, qmake will create a file ending in .prl which will save some meta-information about the library. This metafile is just like an ordinary project file, but only contains internal variable declarations. When installing this library, by specifying it as a target in an INSTALLS declaration, qmake will automatically copy the .prl file to the installation path.
The second step in this process is to enable reading of this meta information in the applications that use the static library:
CONFIG += link_prl
When this is enabled, qmake will process all libraries linked to by the application and find their meta-information. qmake will use this to determine the relevant linking information, specifically adding values to the application project file's list of DEFINES as well as LIBS. Once qmake has processed this file, it will then look through the newly introduced libraries in the LIBS
variable, and find their dependent .prl files, continuing until all libraries have been resolved. At this point, the Makefile is created as usual, and the libraries are linked explicitly against the application.
The .prl files should be created by qmake only, and should not be transferred between operating systems, as they may contain platform-dependent information.