Node QML Type
A base QML type that other types inherit. It cannot be directly created. More...
Import Statement: | import Qt3D.Core 2.15 |
Since: | Qt 5.5 |
Inherited By: | AbstractSkeleton, AbstractTextureImage, Component3D, Effect, Entity, FilterKey, FrameGraphNode, Geometry, Joint, KeyboardDevice, RenderPass, RenderState, and RenderTargetOutput |
Properties
- childNodes : list<Node>
- data : list<QtQml::QtObject>
- propertyTrackingOverrides : QJSValue
Detailed Description
Property Documentation
[default] data : list<QtQml::QtObject> |
Assuming a Qt3DCore::Node needs to override the PropertyTrackingMode on two properties (enabled and displacement), the value should be set as shown below.
propertyTrackingOverrides: { "enabled": Entity.DontTrackValues, "displacement": Entity.TrackFinalValues }
By default, there are no override values set.
This property was introduced in Qt 2.9.