PickEvent QML Type
PickEvent holds information when an object is picked. This is received as a parameter in most of the QObjectPicker component signals when picking succeeds. More...
Import Statement: | import Qt3D.Render 2.15 |
Instantiates: | QPickEvent |
Properties
- accepted : bool
- button : int
- buttons : int
- distance : real
- entity : Entity
- localIntersection : Vector3D
- modifiers : int
- position : Point2D
- viewport : Viewport
- worldIntersection : Vector3D
Detailed Description
See also ObjectPicker and PickingSettings.
Property Documentation
accepted : bool |
Specifies if event has been accepted
button : int |
Specifies mouse button that caused the event
buttons : int |
Specifies state of the mouse buttons for the event
distance : real |
Specifies the distance of the hit to the camera
entity : Entity |
The entity that the picked geometry belongs to.
If the object picker is not attached to a leaf node in the scene graph, this is useful to find which child entity was actually picked.
This property was introduced in Qt 5.14.
Specifies the coordinates of the hit in the local coordinate system of the picked entity
modifiers : int |
Specifies state of the mouse buttons for the event
Specifies the mouse position with respect to the render area (window or quick item)
viewport : Viewport |
The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport. If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
This property was introduced in Qt 5.14.